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authorDavid Gibson <david@gibson.dropbear.id.au>2015-12-03 17:34:38 +1100
committerDavid Gibson <david@gibson.dropbear.id.au>2016-01-11 15:29:05 +1100
commit877f8931b99e2377a180fd43a1e5fc2b707e9c52 (patch)
tree916f01d40fb4ee82035a2546c9d229170aa8ce0b
parent0eb9054c6040f7216be99c23793f001d52765ce9 (diff)
downloadqemu-877f8931b99e2377a180fd43a1e5fc2b707e9c52.tar.gz
Move SET_MACHINE_COMPAT macro to boards.h
pc.h defines a SET_MACHINE_COMPAT macro to make setting up compat_props for the various PC machine versions less verbose. There's nothing inherently PC specific about it, though, so move it to boards.h where other versioned machine types (like pseries-*) can use it. While we're doing that, change it's indentation to be a bit more regular. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Reviewed-by: Thomas Huth <thuth@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Reviewed-by: Alexey Kardashevskiy <aik@ozlabs.ru>
-rw-r--r--include/hw/boards.h9
-rw-r--r--include/hw/i386/pc.h8
2 files changed, 9 insertions, 8 deletions
diff --git a/include/hw/boards.h b/include/hw/boards.h
index 051db5ed25..0f30959e2e 100644
--- a/include/hw/boards.h
+++ b/include/hw/boards.h
@@ -157,4 +157,13 @@ struct MachineState {
} \
machine_init(machine_initfn##_register_types)
+#define SET_MACHINE_COMPAT(m, COMPAT) \
+ do { \
+ static GlobalProperty props[] = { \
+ COMPAT \
+ { /* end of list */ } \
+ }; \
+ (m)->compat_props = props; \
+ } while (0)
+
#endif
diff --git a/include/hw/i386/pc.h b/include/hw/i386/pc.h
index b0d6283b25..2e0d05ec07 100644
--- a/include/hw/i386/pc.h
+++ b/include/hw/i386/pc.h
@@ -855,13 +855,5 @@ bool e820_get_entry(int, uint32_t, uint64_t *, uint64_t *);
} \
machine_init(pc_machine_init_##suffix)
-#define SET_MACHINE_COMPAT(m, COMPAT) do { \
- static GlobalProperty props[] = { \
- COMPAT \
- { /* end of list */ } \
- }; \
- (m)->compat_props = props; \
-} while (0)
-
extern void igd_passthrough_isa_bridge_create(PCIBus *bus, uint16_t gpu_dev_id);
#endif