diff options
author | Hans de Goede <hdegoede@redhat.com> | 2013-10-09 21:33:44 +0200 |
---|---|---|
committer | Michael Roth <mdroth@linux.vnet.ibm.com> | 2013-12-03 15:59:25 -0600 |
commit | 91a2cf3d0b367c3f009a83637fc5255fdf2cf8eb (patch) | |
tree | 56f33fc323da5fd5dab3c9a3a6a4976fba9c2b5d | |
parent | b685f6af6f3aa34a845f156b334c1e24661fd344 (diff) | |
download | qemu-91a2cf3d0b367c3f009a83637fc5255fdf2cf8eb.tar.gz |
audio: honor QEMU_AUDIO_TIMER_PERIOD instead of waking up every *nano* second
Now that we no longer have MIN_REARM_TIMER_NS a bug in the audio subsys has
clearly shown it self by trying to make a timer fire every nano second.
Note we have a similar problem in 1.6, 1.5 and older but there
MIN_REARM_TIMER_NS limits the wakeups caused by audio being active to
4000 times / second. This still causes a host cpu load of 50 % for simply
playing audio, where as with this patch git master is at 13%, so we should
backport this to 1.5 and 1.6 too.
Note this will not apply to 1.5 and 1.6 as is.
Cc: qemu-stable@nongnu.org
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
(cherry picked from commit b4350deed67b95651896ddb60cf9f765093a4848)
Conflicts:
audio/audio.c
*fixed to reflect 1.6 timer function/clock names
Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
-rw-r--r-- | audio/audio.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/audio/audio.c b/audio/audio.c index 02bb8861f8..bcd41a99aa 100644 --- a/audio/audio.c +++ b/audio/audio.c @@ -1124,7 +1124,8 @@ static int audio_is_timer_needed (void) static void audio_reset_timer (AudioState *s) { if (audio_is_timer_needed ()) { - qemu_mod_timer (s->ts, qemu_get_clock_ns (vm_clock) + 1); + qemu_mod_timer (s->ts, + qemu_get_clock_ns(vm_clock) + conf.period.ticks); } else { qemu_del_timer (s->ts); |