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authorHans de Goede <hdegoede@redhat.com>2013-10-09 21:33:44 +0200
committerMichael Roth <mdroth@linux.vnet.ibm.com>2013-12-03 15:59:25 -0600
commit91a2cf3d0b367c3f009a83637fc5255fdf2cf8eb (patch)
tree56f33fc323da5fd5dab3c9a3a6a4976fba9c2b5d
parentb685f6af6f3aa34a845f156b334c1e24661fd344 (diff)
downloadqemu-91a2cf3d0b367c3f009a83637fc5255fdf2cf8eb.tar.gz
audio: honor QEMU_AUDIO_TIMER_PERIOD instead of waking up every *nano* second
Now that we no longer have MIN_REARM_TIMER_NS a bug in the audio subsys has clearly shown it self by trying to make a timer fire every nano second. Note we have a similar problem in 1.6, 1.5 and older but there MIN_REARM_TIMER_NS limits the wakeups caused by audio being active to 4000 times / second. This still causes a host cpu load of 50 % for simply playing audio, where as with this patch git master is at 13%, so we should backport this to 1.5 and 1.6 too. Note this will not apply to 1.5 and 1.6 as is. Cc: qemu-stable@nongnu.org Signed-off-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> (cherry picked from commit b4350deed67b95651896ddb60cf9f765093a4848) Conflicts: audio/audio.c *fixed to reflect 1.6 timer function/clock names Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
-rw-r--r--audio/audio.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/audio/audio.c b/audio/audio.c
index 02bb8861f8..bcd41a99aa 100644
--- a/audio/audio.c
+++ b/audio/audio.c
@@ -1124,7 +1124,8 @@ static int audio_is_timer_needed (void)
static void audio_reset_timer (AudioState *s)
{
if (audio_is_timer_needed ()) {
- qemu_mod_timer (s->ts, qemu_get_clock_ns (vm_clock) + 1);
+ qemu_mod_timer (s->ts,
+ qemu_get_clock_ns(vm_clock) + conf.period.ticks);
}
else {
qemu_del_timer (s->ts);