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authorAurelien Jarno <aurelien@aurel32.net>2011-04-14 00:49:29 +0200
committerAurelien Jarno <aurelien@aurel32.net>2011-04-17 20:32:14 +0200
commit211315fb5eb35c055e3134d58f2880d466bd5902 (patch)
tree43fd99d1f79f5cb386d2e87043b9335e55973a68 /fpu/softfloat.h
parente0b29ce1cf961223a21caa459b14647c1da117ec (diff)
downloadqemu-211315fb5eb35c055e3134d58f2880d466bd5902.tar.gz
softfloat: rename float*_eq() into float*_eq_quiet()
float*_eq functions have a different semantics than other comparison functions. Fix that by first renaming float*_quiet() into float*_eq_quiet(). Note that it is purely mechanical, and the behaviour should be unchanged. That said it clearly highlight problems due to this different semantics, they are fixed later in this patch series. Cc: Alexander Graf <agraf@suse.de> Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'fpu/softfloat.h')
-rw-r--r--fpu/softfloat.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 55c0c1cda5..738a50c11f 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -320,7 +320,7 @@ float32 float32_rem( float32, float32 STATUS_PARAM );
float32 float32_sqrt( float32 STATUS_PARAM );
float32 float32_exp2( float32 STATUS_PARAM );
float32 float32_log2( float32 STATUS_PARAM );
-int float32_eq( float32, float32 STATUS_PARAM );
+int float32_eq_quiet( float32, float32 STATUS_PARAM );
int float32_le( float32, float32 STATUS_PARAM );
int float32_lt( float32, float32 STATUS_PARAM );
int float32_unordered( float32, float32 STATUS_PARAM );
@@ -436,7 +436,7 @@ float64 float64_div( float64, float64 STATUS_PARAM );
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
float64 float64_log2( float64 STATUS_PARAM );
-int float64_eq( float64, float64 STATUS_PARAM );
+int float64_eq_quiet( float64, float64 STATUS_PARAM );
int float64_le( float64, float64 STATUS_PARAM );
int float64_lt( float64, float64 STATUS_PARAM );
int float64_unordered( float64, float64 STATUS_PARAM );
@@ -539,7 +539,7 @@ floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
-int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
+int floatx80_eq_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_le( floatx80, floatx80 STATUS_PARAM );
int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
int floatx80_unordered( floatx80, floatx80 STATUS_PARAM );
@@ -624,7 +624,7 @@ float128 float128_mul( float128, float128 STATUS_PARAM );
float128 float128_div( float128, float128 STATUS_PARAM );
float128 float128_rem( float128, float128 STATUS_PARAM );
float128 float128_sqrt( float128 STATUS_PARAM );
-int float128_eq( float128, float128 STATUS_PARAM );
+int float128_eq_quiet( float128, float128 STATUS_PARAM );
int float128_le( float128, float128 STATUS_PARAM );
int float128_lt( float128, float128 STATUS_PARAM );
int float128_unordered( float128, float128 STATUS_PARAM );