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authorPaolo Bonzini <pbonzini@redhat.com>2016-03-04 11:30:21 +0000
committerPeter Maydell <peter.maydell@linaro.org>2016-03-04 11:30:21 +0000
commite334bd3190f6c4ca12f1d40d316dc471c70009ab (patch)
tree6228fd057f6e3d4d35c0c322d2ead9ddf74ccd7c /target-arm/cpu.h
parent9886ecdf31165de2d4b8bccc1a220bd6ac8bc192 (diff)
downloadqemu-e334bd3190f6c4ca12f1d40d316dc471c70009ab.tar.gz
target-arm: implement BE32 mode in system emulation
System emulation only has a little-endian target; BE32 mode is implemented by adjusting the low bits of the address for every byte and halfword load and store. 64-bit accesses flip the low and high words. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> [PC changes: * rebased against master (Jan 2016) ] Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Crosthwaite <crosthwaite.peter@gmail.com> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'target-arm/cpu.h')
-rw-r--r--target-arm/cpu.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/target-arm/cpu.h b/target-arm/cpu.h
index 279c91fefd..066ff678dc 100644
--- a/target-arm/cpu.h
+++ b/target-arm/cpu.h
@@ -2033,9 +2033,8 @@ static inline bool bswap_code(bool sctlr_b)
#endif
sctlr_b;
#else
- /* We do not implement BE32 mode for system-mode emulation, but
- * anyway it would always do little-endian accesses with
- * TARGET_WORDS_BIGENDIAN = 0.
+ /* All code access in ARM is little endian, and there are no loaders
+ * doing swaps that need to be reversed
*/
return 0;
#endif