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authorAurelien Jarno <aurelien@aurel32.net>2016-04-21 10:48:49 +0200
committerPeter Maydell <peter.maydell@linaro.org>2016-04-21 15:41:47 +0100
commiteabb7b91b36b202b4dac2df2d59d698e3aff197a (patch)
tree396e93ab6764d975f7c2492f995e1c6462fae3f8 /tcg/ia64
parentb4850e5ae9607f9f31932f693ca48f52619493d7 (diff)
downloadqemu-eabb7b91b36b202b4dac2df2d59d698e3aff197a.tar.gz
tcg: use tcg_debug_assert instead of assert (fix performance regression)
The TCG code is quite performance sensitive, but at the same time can also be quite tricky. That is why asserts that can be enabled with the --enable-debug-tcg configure option. This used to work the following way: | #include "config.h" | | ... | | #if !defined(CONFIG_DEBUG_TCG) && !defined(NDEBUG) | /* define it to suppress various consistency checks (faster) */ | #define NDEBUG | #endif | | ... | | #include <assert.h> Since commit 757e725b (tcg: Clean up includes) "config.h" as been replaced by "qemu/osdep.h" which itself includes <assert.h>. As a consequence the assertions are always enabled, even when using --disable-debug-tcg, causing a performance regression, especially on targets with many registers. For instance on qemu-system-ppc the speed difference is about 15%. tcg_debug_assert is controlled directly by CONFIG_DEBUG_TCG and already uses in some places. This patch replaces all the calls to assert into calss to tcg_debug_assert. Cc: Peter Maydell <peter.maydell@linaro.org> Cc: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> Message-id: 1461228530-14852-1-git-send-email-aurelien@aurel32.net Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'tcg/ia64')
-rw-r--r--tcg/ia64/tcg-target.inc.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/tcg/ia64/tcg-target.inc.c b/tcg/ia64/tcg-target.inc.c
index 62d654943c..5233da1d6c 100644
--- a/tcg/ia64/tcg-target.inc.c
+++ b/tcg/ia64/tcg-target.inc.c
@@ -710,8 +710,8 @@ static uint64_t get_reloc_pcrel21b_slot2(tcg_insn_unit *pc)
static void patch_reloc(tcg_insn_unit *code_ptr, int type,
intptr_t value, intptr_t addend)
{
- assert(addend == 0);
- assert(type == R_IA64_PCREL21B);
+ tcg_debug_assert(addend == 0);
+ tcg_debug_assert(type == R_IA64_PCREL21B);
reloc_pcrel21b_slot2(code_ptr, (tcg_insn_unit *)value);
}
@@ -809,7 +809,7 @@ static inline void tcg_out_mov(TCGContext *s, TCGType type,
static inline uint64_t tcg_opc_movi_a(int qp, TCGReg dst, int64_t src)
{
- assert(src == sextract64(src, 0, 22));
+ tcg_debug_assert(src == sextract64(src, 0, 22));
return tcg_opc_a5(qp, OPC_ADDL_A5, dst, src, TCG_REG_R0);
}