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-rw-r--r--hw/vga.c79
-rw-r--r--hw/vga_template.h160
-rw-r--r--sdl.c5
-rw-r--r--vl.h1
4 files changed, 144 insertions, 101 deletions
diff --git a/hw/vga.c b/hw/vga.c
index a712790c7c..b4eacc35b5 100644
--- a/hw/vga.c
+++ b/hw/vga.c
@@ -808,6 +808,11 @@ static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsign
return (r << 16) | (g << 8) | b;
}
+static inline unsigned int rgb_to_pixel32bgr(unsigned int r, unsigned int g, unsigned b)
+{
+ return (b << 16) | (g << 8) | r;
+}
+
#define DEPTH 8
#include "vga_template.h"
@@ -820,6 +825,10 @@ static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsign
#define DEPTH 32
#include "vga_template.h"
+#define BGR_FORMAT
+#define DEPTH 32
+#include "vga_template.h"
+
static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
{
unsigned int col;
@@ -852,6 +861,13 @@ static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned
return col;
}
+static unsigned int rgb_to_pixel32bgr_dup(unsigned int r, unsigned int g, unsigned b)
+{
+ unsigned int col;
+ col = rgb_to_pixel32bgr(r, g, b);
+ return col;
+}
+
/* return true if the palette was modified */
static int update_palette16(VGAState *s)
{
@@ -948,9 +964,11 @@ static int update_basic_params(VGAState *s)
return full_update;
}
-static inline int get_depth_index(int depth)
+#define NB_DEPTHS 5
+
+static inline int get_depth_index(DisplayState *s)
{
- switch(depth) {
+ switch(s->depth) {
default:
case 8:
return 0;
@@ -959,29 +977,35 @@ static inline int get_depth_index(int depth)
case 16:
return 2;
case 32:
- return 3;
+ if (s->bgr)
+ return 4;
+ else
+ return 3;
}
}
-static vga_draw_glyph8_func *vga_draw_glyph8_table[4] = {
+static vga_draw_glyph8_func *vga_draw_glyph8_table[NB_DEPTHS] = {
vga_draw_glyph8_8,
vga_draw_glyph8_16,
vga_draw_glyph8_16,
vga_draw_glyph8_32,
+ vga_draw_glyph8_32,
};
-static vga_draw_glyph8_func *vga_draw_glyph16_table[4] = {
+static vga_draw_glyph8_func *vga_draw_glyph16_table[NB_DEPTHS] = {
vga_draw_glyph16_8,
vga_draw_glyph16_16,
vga_draw_glyph16_16,
vga_draw_glyph16_32,
+ vga_draw_glyph16_32,
};
-static vga_draw_glyph9_func *vga_draw_glyph9_table[4] = {
+static vga_draw_glyph9_func *vga_draw_glyph9_table[NB_DEPTHS] = {
vga_draw_glyph9_8,
vga_draw_glyph9_16,
vga_draw_glyph9_16,
vga_draw_glyph9_32,
+ vga_draw_glyph9_32,
};
static const uint8_t cursor_glyph[32 * 4] = {
@@ -1103,7 +1127,7 @@ static void vga_draw_text(VGAState *s, int full_update)
}
cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
- depth_index = get_depth_index(s->ds->depth);
+ depth_index = get_depth_index(s->ds);
if (cw == 16)
vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
else
@@ -1196,56 +1220,76 @@ enum {
VGA_DRAW_LINE_NB,
};
-static vga_draw_line_func *vga_draw_line_table[4 * VGA_DRAW_LINE_NB] = {
+static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = {
vga_draw_line2_8,
vga_draw_line2_16,
vga_draw_line2_16,
vga_draw_line2_32,
+ vga_draw_line2_32,
vga_draw_line2d2_8,
vga_draw_line2d2_16,
vga_draw_line2d2_16,
vga_draw_line2d2_32,
+ vga_draw_line2d2_32,
vga_draw_line4_8,
vga_draw_line4_16,
vga_draw_line4_16,
vga_draw_line4_32,
+ vga_draw_line4_32,
vga_draw_line4d2_8,
vga_draw_line4d2_16,
vga_draw_line4d2_16,
vga_draw_line4d2_32,
+ vga_draw_line4d2_32,
vga_draw_line8d2_8,
vga_draw_line8d2_16,
vga_draw_line8d2_16,
vga_draw_line8d2_32,
+ vga_draw_line8d2_32,
vga_draw_line8_8,
vga_draw_line8_16,
vga_draw_line8_16,
vga_draw_line8_32,
+ vga_draw_line8_32,
vga_draw_line15_8,
vga_draw_line15_15,
vga_draw_line15_16,
vga_draw_line15_32,
+ vga_draw_line15_32bgr,
vga_draw_line16_8,
vga_draw_line16_15,
vga_draw_line16_16,
vga_draw_line16_32,
+ vga_draw_line16_32bgr,
vga_draw_line24_8,
vga_draw_line24_15,
vga_draw_line24_16,
vga_draw_line24_32,
+ vga_draw_line24_32bgr,
vga_draw_line32_8,
vga_draw_line32_15,
vga_draw_line32_16,
vga_draw_line32_32,
+ vga_draw_line32_32bgr,
+};
+
+typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g, unsigned b);
+
+static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = {
+ rgb_to_pixel8_dup,
+ rgb_to_pixel15_dup,
+ rgb_to_pixel16_dup,
+ rgb_to_pixel32_dup,
+ rgb_to_pixel32bgr_dup,
};
static int vga_get_bpp(VGAState *s)
@@ -1362,7 +1406,7 @@ static void vga_draw_graphic(VGAState *s, int full_update)
break;
}
}
- vga_draw_line = vga_draw_line_table[v * 4 + get_depth_index(s->ds->depth)];
+ vga_draw_line = vga_draw_line_table[v * NB_DEPTHS + get_depth_index(s->ds)];
if (disp_width != s->last_width ||
height != s->last_height) {
@@ -1492,21 +1536,8 @@ static void vga_update_display(void *opaque)
if (s->ds->depth == 0) {
/* nothing to do */
} else {
- switch(s->ds->depth) {
- case 8:
- s->rgb_to_pixel = rgb_to_pixel8_dup;
- break;
- case 15:
- s->rgb_to_pixel = rgb_to_pixel15_dup;
- break;
- default:
- case 16:
- s->rgb_to_pixel = rgb_to_pixel16_dup;
- break;
- case 32:
- s->rgb_to_pixel = rgb_to_pixel32_dup;
- break;
- }
+ s->rgb_to_pixel =
+ rgb_to_pixel_dup_table[get_depth_index(s->ds)];
full_update = 0;
if (!(s->ar_index & 0x20)) {
diff --git a/hw/vga_template.h b/hw/vga_template.h
index 909571ebb3..4ea938e01c 100644
--- a/hw/vga_template.h
+++ b/hw/vga_template.h
@@ -35,7 +35,13 @@
#error unsupport depth
#endif
-#if DEPTH != 15
+#ifdef BGR_FORMAT
+#define PIXEL_NAME glue(DEPTH, bgr)
+#else
+#define PIXEL_NAME DEPTH
+#endif /* BGR_FORMAT */
+
+#if DEPTH != 15 && !defined(BGR_FORMAT)
static inline void glue(vga_draw_glyph_line_, DEPTH)(uint8_t *d,
uint32_t font_data,
@@ -334,6 +340,72 @@ static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,
}
}
+void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
+ const uint8_t *src1,
+ int poffset, int w,
+ unsigned int color0,
+ unsigned int color1,
+ unsigned int color_xor)
+{
+ const uint8_t *plane0, *plane1;
+ int x, b0, b1;
+ uint8_t *d;
+
+ d = d1;
+ plane0 = src1;
+ plane1 = src1 + poffset;
+ for(x = 0; x < w; x++) {
+ b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
+ b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
+#if DEPTH == 8
+ switch(b0 | (b1 << 1)) {
+ case 0:
+ break;
+ case 1:
+ d[0] ^= color_xor;
+ break;
+ case 2:
+ d[0] = color0;
+ break;
+ case 3:
+ d[0] = color1;
+ break;
+ }
+#elif DEPTH == 16
+ switch(b0 | (b1 << 1)) {
+ case 0:
+ break;
+ case 1:
+ ((uint16_t *)d)[0] ^= color_xor;
+ break;
+ case 2:
+ ((uint16_t *)d)[0] = color0;
+ break;
+ case 3:
+ ((uint16_t *)d)[0] = color1;
+ break;
+ }
+#elif DEPTH == 32
+ switch(b0 | (b1 << 1)) {
+ case 0:
+ break;
+ case 1:
+ ((uint32_t *)d)[0] ^= color_xor;
+ break;
+ case 2:
+ ((uint32_t *)d)[0] = color0;
+ break;
+ case 3:
+ ((uint32_t *)d)[0] = color1;
+ break;
+ }
+#else
+#error unsupported depth
+#endif
+ d += BPP;
+ }
+}
+
#endif /* DEPTH != 15 */
@@ -342,7 +414,7 @@ static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,
/*
* 15 bit color
*/
-static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line15_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
const uint8_t *s, int width)
{
#if DEPTH == 15 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
@@ -357,7 +429,7 @@ static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
r = (v >> 7) & 0xf8;
g = (v >> 2) & 0xf8;
b = (v << 3) & 0xf8;
- ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
+ ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
s += 2;
d += BPP;
} while (--w != 0);
@@ -367,7 +439,7 @@ static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
/*
* 16 bit color
*/
-static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line16_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
const uint8_t *s, int width)
{
#if DEPTH == 16 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
@@ -382,7 +454,7 @@ static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
r = (v >> 8) & 0xf8;
g = (v >> 3) & 0xfc;
b = (v << 3) & 0xf8;
- ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
+ ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
s += 2;
d += BPP;
} while (--w != 0);
@@ -392,7 +464,7 @@ static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
/*
* 24 bit color
*/
-static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line24_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
const uint8_t *s, int width)
{
int w;
@@ -409,7 +481,7 @@ static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
g = s[1];
r = s[2];
#endif
- ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
+ ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
s += 3;
d += BPP;
} while (--w != 0);
@@ -418,7 +490,7 @@ static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
/*
* 32 bit color
*/
-static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line32_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
const uint8_t *s, int width)
{
#if DEPTH == 32 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
@@ -438,82 +510,16 @@ static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d,
g = s[1];
r = s[2];
#endif
- ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
+ ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
s += 4;
d += BPP;
} while (--w != 0);
#endif
}
-#if DEPTH != 15
-void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
- const uint8_t *src1,
- int poffset, int w,
- unsigned int color0,
- unsigned int color1,
- unsigned int color_xor)
-{
- const uint8_t *plane0, *plane1;
- int x, b0, b1;
- uint8_t *d;
-
- d = d1;
- plane0 = src1;
- plane1 = src1 + poffset;
- for(x = 0; x < w; x++) {
- b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
- b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
-#if DEPTH == 8
- switch(b0 | (b1 << 1)) {
- case 0:
- break;
- case 1:
- d[0] ^= color_xor;
- break;
- case 2:
- d[0] = color0;
- break;
- case 3:
- d[0] = color1;
- break;
- }
-#elif DEPTH == 16
- switch(b0 | (b1 << 1)) {
- case 0:
- break;
- case 1:
- ((uint16_t *)d)[0] ^= color_xor;
- break;
- case 2:
- ((uint16_t *)d)[0] = color0;
- break;
- case 3:
- ((uint16_t *)d)[0] = color1;
- break;
- }
-#elif DEPTH == 32
- switch(b0 | (b1 << 1)) {
- case 0:
- break;
- case 1:
- ((uint32_t *)d)[0] ^= color_xor;
- break;
- case 2:
- ((uint32_t *)d)[0] = color0;
- break;
- case 3:
- ((uint32_t *)d)[0] = color1;
- break;
- }
-#else
-#error unsupported depth
-#endif
- d += BPP;
- }
-}
-#endif
-
#undef PUT_PIXEL2
#undef DEPTH
#undef BPP
#undef PIXEL_TYPE
+#undef PIXEL_NAME
+#undef BGR_FORMAT
diff --git a/sdl.c b/sdl.c
index 72a70808db..ec4f93c5ef 100644
--- a/sdl.c
+++ b/sdl.c
@@ -81,6 +81,11 @@ static void sdl_resize(DisplayState *ds, int w, int h)
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
+ if (ds->depth == 32 && screen->format->Rshift == 0) {
+ ds->bgr = 1;
+ } else {
+ ds->bgr = 0;
+ }
ds->width = w;
ds->height = h;
}
diff --git a/vl.h b/vl.h
index 58a7877d10..7d51ff5764 100644
--- a/vl.h
+++ b/vl.h
@@ -677,6 +677,7 @@ struct DisplayState {
uint8_t *data;
int linesize;
int depth;
+ int bgr; /* BGR color order instead of RGB. Only valid for depth == 32 */
int width;
int height;
void *opaque;