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-rw-r--r--cpus.c70
1 files changed, 44 insertions, 26 deletions
diff --git a/cpus.c b/cpus.c
index de6469fa8d..688eb73ec2 100644
--- a/cpus.c
+++ b/cpus.c
@@ -105,6 +105,7 @@ static bool all_cpu_threads_idle(void)
/* Protected by TimersState seqlock */
+static bool icount_sleep = true;
static int64_t vm_clock_warp_start = -1;
/* Conversion factor from emulated instructions to virtual clock ticks. */
static int icount_time_shift;
@@ -393,15 +394,18 @@ void qemu_clock_warp(QEMUClockType type)
return;
}
- /*
- * If the CPUs have been sleeping, advance QEMU_CLOCK_VIRTUAL timer now.
- * This ensures that the deadline for the timer is computed correctly below.
- * This also makes sure that the insn counter is synchronized before the
- * CPU starts running, in case the CPU is woken by an event other than
- * the earliest QEMU_CLOCK_VIRTUAL timer.
- */
- icount_warp_rt(NULL);
- timer_del(icount_warp_timer);
+ if (icount_sleep) {
+ /*
+ * If the CPUs have been sleeping, advance QEMU_CLOCK_VIRTUAL timer now.
+ * This ensures that the deadline for the timer is computed correctly
+ * below.
+ * This also makes sure that the insn counter is synchronized before
+ * the CPU starts running, in case the CPU is woken by an event other
+ * than the earliest QEMU_CLOCK_VIRTUAL timer.
+ */
+ icount_warp_rt(NULL);
+ timer_del(icount_warp_timer);
+ }
if (!all_cpu_threads_idle()) {
return;
}
@@ -425,23 +429,35 @@ void qemu_clock_warp(QEMUClockType type)
* interrupt to wake it up, but the interrupt never comes because
* the vCPU isn't running any insns and thus doesn't advance the
* QEMU_CLOCK_VIRTUAL.
- *
- * An extreme solution for this problem would be to never let VCPUs
- * sleep in icount mode if there is a pending QEMU_CLOCK_VIRTUAL
- * timer; rather time could just advance to the next QEMU_CLOCK_VIRTUAL
- * event. Instead, we do stop VCPUs and only advance QEMU_CLOCK_VIRTUAL
- * after some "real" time, (related to the time left until the next
- * event) has passed. The QEMU_CLOCK_VIRTUAL_RT clock will do this.
- * This avoids that the warps are visible externally; for example,
- * you will not be sending network packets continuously instead of
- * every 100ms.
*/
- seqlock_write_lock(&timers_state.vm_clock_seqlock);
- if (vm_clock_warp_start == -1 || vm_clock_warp_start > clock) {
- vm_clock_warp_start = clock;
+ if (!icount_sleep) {
+ /*
+ * We never let VCPUs sleep in no sleep icount mode.
+ * If there is a pending QEMU_CLOCK_VIRTUAL timer we just advance
+ * to the next QEMU_CLOCK_VIRTUAL event and notify it.
+ * It is useful when we want a deterministic execution time,
+ * isolated from host latencies.
+ */
+ seqlock_write_lock(&timers_state.vm_clock_seqlock);
+ timers_state.qemu_icount_bias += deadline;
+ seqlock_write_unlock(&timers_state.vm_clock_seqlock);
+ qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
+ } else {
+ /*
+ * We do stop VCPUs and only advance QEMU_CLOCK_VIRTUAL after some
+ * "real" time, (related to the time left until the next event) has
+ * passed. The QEMU_CLOCK_VIRTUAL_RT clock will do this.
+ * This avoids that the warps are visible externally; for example,
+ * you will not be sending network packets continuously instead of
+ * every 100ms.
+ */
+ seqlock_write_lock(&timers_state.vm_clock_seqlock);
+ if (vm_clock_warp_start == -1 || vm_clock_warp_start > clock) {
+ vm_clock_warp_start = clock;
+ }
+ seqlock_write_unlock(&timers_state.vm_clock_seqlock);
+ timer_mod_anticipate(icount_warp_timer, clock + deadline);
}
- seqlock_write_unlock(&timers_state.vm_clock_seqlock);
- timer_mod_anticipate(icount_warp_timer, clock + deadline);
} else if (deadline == 0) {
qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
}
@@ -504,9 +520,11 @@ void configure_icount(QemuOpts *opts, Error **errp)
}
return;
}
+ if (icount_sleep) {
+ icount_warp_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL_RT,
+ icount_warp_rt, NULL);
+ }
icount_align_option = qemu_opt_get_bool(opts, "align", false);
- icount_warp_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL_RT,
- icount_warp_rt, NULL);
if (strcmp(option, "auto") != 0) {
errno = 0;
icount_time_shift = strtol(option, &rem_str, 0);