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-rw-r--r--include/sysemu/replay.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index c0204e641c..3ced6bc231 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -48,6 +48,19 @@ extern ReplayMode replay_mode;
/* Name of the initial VM snapshot */
extern char *replay_snapshot;
+/* Replay locking
+ *
+ * The locks are needed to protect the shared structures and log file
+ * when doing record/replay. They also are the main sync-point between
+ * the main-loop thread and the vCPU thread. This was a role
+ * previously filled by the BQL which has been busy trying to reduce
+ * its impact across the code. This ensures blocks of events stay
+ * sequential and reproducible.
+ */
+
+void replay_mutex_lock(void);
+void replay_mutex_unlock(void);
+
/* Replay process control functions */
/*! Enables recording or saving event log with specified parameters */
@@ -166,5 +179,8 @@ void replay_audio_in(int *recorded, void *samples, int *wpos, int size);
/*! Called at the start of execution.
Loads or saves initial vmstate depending on execution mode. */
void replay_vmstate_init(void);
+/*! Called to ensure that replay state is consistent and VM snapshot
+ can be created */
+bool replay_can_snapshot(void);
#endif