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-rw-r--r--ui/sdl2-2d.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index 9264817e76..f907c21895 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -120,3 +120,16 @@ void sdl2_2d_redraw(struct sdl2_console *scon)
surface_width(scon->surface),
surface_height(scon->surface));
}
+
+bool sdl2_2d_check_format(DisplayChangeListener *dcl,
+ pixman_format_code_t format)
+{
+ /*
+ * We let SDL convert for us a few more formats than,
+ * the native ones. Thes are the ones I have tested.
+ */
+ return (format == PIXMAN_x8r8g8b8 ||
+ format == PIXMAN_b8g8r8x8 ||
+ format == PIXMAN_x1r5g5b5 ||
+ format == PIXMAN_r5g6b5);
+}