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Diffstat (limited to 'ui/sdl2.c')
-rw-r--r--ui/sdl2.c50
1 files changed, 4 insertions, 46 deletions
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 59b67a6b3c..eff9cb3661 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -68,7 +68,7 @@ static struct sdl2_console *get_scon_from_window(uint32_t window_id)
return NULL;
}
-static void sdl2_window_create(struct sdl2_console *scon)
+void sdl2_window_create(struct sdl2_console *scon)
{
int flags = 0;
@@ -95,7 +95,7 @@ static void sdl2_window_create(struct sdl2_console *scon)
sdl_update_caption(scon);
}
-static void sdl2_window_destroy(struct sdl2_console *scon)
+void sdl2_window_destroy(struct sdl2_console *scon)
{
if (!scon->real_window) {
return;
@@ -107,7 +107,7 @@ static void sdl2_window_destroy(struct sdl2_console *scon)
scon->real_window = NULL;
}
-static void sdl2_window_resize(struct sdl2_console *scon)
+void sdl2_window_resize(struct sdl2_console *scon)
{
if (!scon->real_window) {
return;
@@ -118,48 +118,6 @@ static void sdl2_window_resize(struct sdl2_console *scon)
surface_height(scon->surface));
}
-static void sdl_switch(DisplayChangeListener *dcl,
- DisplaySurface *new_surface)
-{
- struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
- DisplaySurface *old_surface = scon->surface;
- int format = 0;
-
- scon->surface = new_surface;
-
- if (scon->texture) {
- SDL_DestroyTexture(scon->texture);
- scon->texture = NULL;
- }
-
- if (!new_surface) {
- sdl2_window_destroy(scon);
- return;
- }
-
- if (!scon->real_window) {
- sdl2_window_create(scon);
- } else if (old_surface &&
- ((surface_width(old_surface) != surface_width(new_surface)) ||
- (surface_height(old_surface) != surface_height(new_surface)))) {
- sdl2_window_resize(scon);
- }
-
- SDL_RenderSetLogicalSize(scon->real_renderer,
- surface_width(new_surface),
- surface_height(new_surface));
-
- if (surface_bits_per_pixel(scon->surface) == 16) {
- format = SDL_PIXELFORMAT_RGB565;
- } else if (surface_bits_per_pixel(scon->surface) == 32) {
- format = SDL_PIXELFORMAT_ARGB8888;
- }
- scon->texture = SDL_CreateTexture(scon->real_renderer, format,
- SDL_TEXTUREACCESS_STREAMING,
- surface_width(new_surface),
- surface_height(new_surface));
-}
-
static void sdl_update_caption(struct sdl2_console *scon)
{
char win_title[1024];
@@ -710,7 +668,7 @@ static void sdl_cleanup(void)
static const DisplayChangeListenerOps dcl_2d_ops = {
.dpy_name = "sdl2-2d",
.dpy_gfx_update = sdl2_2d_update,
- .dpy_gfx_switch = sdl_switch,
+ .dpy_gfx_switch = sdl2_2d_switch,
.dpy_refresh = sdl_refresh,
.dpy_mouse_set = sdl_mouse_warp,
.dpy_cursor_define = sdl_mouse_define,