From 8fc1a3f58f180089284c7d5c8e67b584930d19fe Mon Sep 17 00:00:00 2001 From: Gerd Hoffmann Date: Tue, 11 Nov 2014 10:58:19 +0100 Subject: sdl2: move keyboard input code to new sdl2-input.c Signed-off-by: Gerd Hoffmann Reviewed-by: Max Reitz --- ui/sdl2-input.c | 106 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 106 insertions(+) create mode 100644 ui/sdl2-input.c (limited to 'ui/sdl2-input.c') diff --git a/ui/sdl2-input.c b/ui/sdl2-input.c new file mode 100644 index 0000000000..a1973fc2e0 --- /dev/null +++ b/ui/sdl2-input.c @@ -0,0 +1,106 @@ +/* + * QEMU SDL display driver + * + * Copyright (c) 2003 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ +/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */ + +/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */ +#undef WIN32_LEAN_AND_MEAN + +#include +#include + +#include "qemu-common.h" +#include "ui/console.h" +#include "ui/input.h" +#include "ui/sdl2.h" +#include "sysemu/sysemu.h" + +#include "sdl2-keymap.h" + +static uint8_t modifiers_state[SDL_NUM_SCANCODES]; + +void sdl2_reset_keys(struct sdl2_console *scon) +{ + QemuConsole *con = scon ? scon->dcl.con : NULL; + int i; + + for (i = 0; i < SDL_NUM_SCANCODES; i++) { + if (modifiers_state[i]) { + int qcode = sdl2_scancode_to_qcode[i]; + qemu_input_event_send_key_qcode(con, qcode, false); + modifiers_state[i] = 0; + } + } +} + +void sdl2_process_key(struct sdl2_console *scon, + SDL_KeyboardEvent *ev) +{ + int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode]; + QemuConsole *con = scon ? scon->dcl.con : NULL; + + if (!qemu_console_is_graphic(con)) { + if (ev->type == SDL_KEYDOWN) { + switch (ev->keysym.scancode) { + case SDL_SCANCODE_RETURN: + kbd_put_keysym_console(con, '\n'); + break; + case SDL_SCANCODE_BACKSPACE: + kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE); + break; + default: + kbd_put_qcode_console(con, qcode); + break; + } + } + return; + } + + switch (ev->keysym.scancode) { +#if 0 + case SDL_SCANCODE_NUMLOCKCLEAR: + case SDL_SCANCODE_CAPSLOCK: + /* SDL does not send the key up event, so we generate it */ + qemu_input_event_send_key_qcode(con, qcode, true); + qemu_input_event_send_key_qcode(con, qcode, false); + return; +#endif + case SDL_SCANCODE_LCTRL: + case SDL_SCANCODE_LSHIFT: + case SDL_SCANCODE_LALT: + case SDL_SCANCODE_LGUI: + case SDL_SCANCODE_RCTRL: + case SDL_SCANCODE_RSHIFT: + case SDL_SCANCODE_RALT: + case SDL_SCANCODE_RGUI: + if (ev->type == SDL_KEYUP) { + modifiers_state[ev->keysym.scancode] = 0; + } else { + modifiers_state[ev->keysym.scancode] = 1; + } + /* fall though */ + default: + qemu_input_event_send_key_qcode(con, qcode, + ev->type == SDL_KEYDOWN); + } +} -- cgit v1.2.1