/* * Framebuffer device helper routines * * Copyright (c) 2009 CodeSourcery * Written by Paul Brook * * This code is licensed under the GNU GPLv2. * * Contributions after 2012-01-13 are licensed under the terms of the * GNU GPL, version 2 or (at your option) any later version. */ /* TODO: - Do something similar for framebuffers with local ram - Handle rotation here instead of hacking dest_pitch - Use common pixel conversion routines instead of per-device drawfn - Remove all DisplayState knowledge from devices. */ #include "qemu/osdep.h" #include "hw/hw.h" #include "ui/console.h" #include "framebuffer.h" void framebuffer_update_memory_section( MemoryRegionSection *mem_section, MemoryRegion *root, hwaddr base, unsigned rows, unsigned src_width) { hwaddr src_len = (hwaddr)rows * src_width; if (mem_section->mr) { memory_region_set_log(mem_section->mr, false, DIRTY_MEMORY_VGA); memory_region_unref(mem_section->mr); mem_section->mr = NULL; } *mem_section = memory_region_find(root, base, src_len); if (!mem_section->mr) { return; } if (int128_get64(mem_section->size) < src_len || !memory_region_is_ram(mem_section->mr)) { memory_region_unref(mem_section->mr); mem_section->mr = NULL; return; } memory_region_set_log(mem_section->mr, true, DIRTY_MEMORY_VGA); } /* Render an image from a shared memory framebuffer. */ void framebuffer_update_display( DisplaySurface *ds, MemoryRegionSection *mem_section, int cols, /* Width in pixels. */ int rows, /* Height in pixels. */ int src_width, /* Length of source line, in bytes. */ int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */ int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */ int invalidate, /* nonzero to redraw the whole image. */ drawfn fn, void *opaque, int *first_row, /* Input and output. */ int *last_row /* Output only */) { DirtyBitmapSnapshot *snap; uint8_t *dest; uint8_t *src; int first, last = 0; int dirty; int i; ram_addr_t addr; MemoryRegion *mem; i = *first_row; *first_row = -1; mem = mem_section->mr; if (!mem) { return; } addr = mem_section->offset_within_region; src = memory_region_get_ram_ptr(mem) + addr; dest = surface_data(ds); if (dest_col_pitch < 0) { dest -= dest_col_pitch * (cols - 1); } if (dest_row_pitch < 0) { dest -= dest_row_pitch * (rows - 1); } first = -1; addr += i * src_width; src += i * src_width; dest += i * dest_row_pitch; snap = memory_region_snapshot_and_clear_dirty(mem, addr, src_width * rows, DIRTY_MEMORY_VGA); for (; i < rows; i++) { dirty = memory_region_snapshot_get_dirty(mem, snap, addr, src_width); if (dirty || invalidate) { fn(opaque, dest, src, cols, dest_col_pitch); if (first == -1) first = i; last = i; } addr += src_width; src += src_width; dest += dest_row_pitch; } g_free(snap); if (first < 0) { return; } *first_row = first; *last_row = last; }