/* * AArch64 specific helpers * * Copyright (c) 2013 Alexander Graf * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #include "cpu.h" #include "exec/gdbstub.h" #include "helper.h" #include "qemu/host-utils.h" #include "sysemu/sysemu.h" #include "qemu/bitops.h" /* C2.4.7 Multiply and divide */ /* special cases for 0 and LLONG_MIN are mandated by the standard */ uint64_t HELPER(udiv64)(uint64_t num, uint64_t den) { if (den == 0) { return 0; } return num / den; } int64_t HELPER(sdiv64)(int64_t num, int64_t den) { if (den == 0) { return 0; } if (num == LLONG_MIN && den == -1) { return LLONG_MIN; } return num / den; } uint64_t HELPER(clz64)(uint64_t x) { return clz64(x); } uint64_t HELPER(cls64)(uint64_t x) { return clrsb64(x); } uint32_t HELPER(cls32)(uint32_t x) { return clrsb32(x); } uint64_t HELPER(rbit64)(uint64_t x) { /* assign the correct byte position */ x = bswap64(x); /* assign the correct nibble position */ x = ((x & 0xf0f0f0f0f0f0f0f0ULL) >> 4) | ((x & 0x0f0f0f0f0f0f0f0fULL) << 4); /* assign the correct bit position */ x = ((x & 0x8888888888888888ULL) >> 3) | ((x & 0x4444444444444444ULL) >> 1) | ((x & 0x2222222222222222ULL) << 1) | ((x & 0x1111111111111111ULL) << 3); return x; } /* Convert a softfloat float_relation_ (as returned by * the float*_compare functions) to the correct ARM * NZCV flag state. */ static inline uint32_t float_rel_to_flags(int res) { uint64_t flags; switch (res) { case float_relation_equal: flags = PSTATE_Z | PSTATE_C; break; case float_relation_less: flags = PSTATE_N; break; case float_relation_greater: flags = PSTATE_C; break; case float_relation_unordered: default: flags = PSTATE_C | PSTATE_V; break; } return flags; } uint64_t HELPER(vfp_cmps_a64)(float32 x, float32 y, void *fp_status) { return float_rel_to_flags(float32_compare_quiet(x, y, fp_status)); } uint64_t HELPER(vfp_cmpes_a64)(float32 x, float32 y, void *fp_status) { return float_rel_to_flags(float32_compare(x, y, fp_status)); } uint64_t HELPER(vfp_cmpd_a64)(float64 x, float64 y, void *fp_status) { return float_rel_to_flags(float64_compare_quiet(x, y, fp_status)); } uint64_t HELPER(vfp_cmped_a64)(float64 x, float64 y, void *fp_status) { return float_rel_to_flags(float64_compare(x, y, fp_status)); } float32 HELPER(vfp_mulxs)(float32 a, float32 b, void *fpstp) { float_status *fpst = fpstp; if ((float32_is_zero(a) && float32_is_infinity(b)) || (float32_is_infinity(a) && float32_is_zero(b))) { /* 2.0 with the sign bit set to sign(A) XOR sign(B) */ return make_float32((1U << 30) | ((float32_val(a) ^ float32_val(b)) & (1U << 31))); } return float32_mul(a, b, fpst); } float64 HELPER(vfp_mulxd)(float64 a, float64 b, void *fpstp) { float_status *fpst = fpstp; if ((float64_is_zero(a) && float64_is_infinity(b)) || (float64_is_infinity(a) && float64_is_zero(b))) { /* 2.0 with the sign bit set to sign(A) XOR sign(B) */ return make_float64((1ULL << 62) | ((float64_val(a) ^ float64_val(b)) & (1ULL << 63))); } return float64_mul(a, b, fpst); } uint64_t HELPER(simd_tbl)(CPUARMState *env, uint64_t result, uint64_t indices, uint32_t rn, uint32_t numregs) { /* Helper function for SIMD TBL and TBX. We have to do the table * lookup part for the 64 bits worth of indices we're passed in. * result is the initial results vector (either zeroes for TBL * or some guest values for TBX), rn the register number where * the table starts, and numregs the number of registers in the table. * We return the results of the lookups. */ int shift; for (shift = 0; shift < 64; shift += 8) { int index = extract64(indices, shift, 8); if (index < 16 * numregs) { /* Convert index (a byte offset into the virtual table * which is a series of 128-bit vectors concatenated) * into the correct vfp.regs[] element plus a bit offset * into that element, bearing in mind that the table * can wrap around from V31 to V0. */ int elt = (rn * 2 + (index >> 3)) % 64; int bitidx = (index & 7) * 8; uint64_t val = extract64(env->vfp.regs[elt], bitidx, 8); result = deposit64(result, shift, 8, val); } } return result; } /* 64bit/double versions of the neon float compare functions */ uint64_t HELPER(neon_ceq_f64)(float64 a, float64 b, void *fpstp) { float_status *fpst = fpstp; return -float64_eq_quiet(a, b, fpst); } uint64_t HELPER(neon_cge_f64)(float64 a, float64 b, void *fpstp) { float_status *fpst = fpstp; return -float64_le(b, a, fpst); } uint64_t HELPER(neon_cgt_f64)(float64 a, float64 b, void *fpstp) { float_status *fpst = fpstp; return -float64_lt(b, a, fpst); } /* Reciprocal step and sqrt step. Note that unlike the A32/T32 * versions, these do a fully fused multiply-add or * multiply-add-and-halve. */ #define float32_two make_float32(0x40000000) #define float32_three make_float32(0x40400000) #define float32_one_point_five make_float32(0x3fc00000) #define float64_two make_float64(0x4000000000000000ULL) #define float64_three make_float64(0x4008000000000000ULL) #define float64_one_point_five make_float64(0x3FF8000000000000ULL) float32 HELPER(recpsf_f32)(float32 a, float32 b, void *fpstp) { float_status *fpst = fpstp; a = float32_chs(a); if ((float32_is_infinity(a) && float32_is_zero(b)) || (float32_is_infinity(b) && float32_is_zero(a))) { return float32_two; } return float32_muladd(a, b, float32_two, 0, fpst); } float64 HELPER(recpsf_f64)(float64 a, float64 b, void *fpstp) { float_status *fpst = fpstp; a = float64_chs(a); if ((float64_is_infinity(a) && float64_is_zero(b)) || (float64_is_infinity(b) && float64_is_zero(a))) { return float64_two; } return float64_muladd(a, b, float64_two, 0, fpst); } float32 HELPER(rsqrtsf_f32)(float32 a, float32 b, void *fpstp) { float_status *fpst = fpstp; a = float32_chs(a); if ((float32_is_infinity(a) && float32_is_zero(b)) || (float32_is_infinity(b) && float32_is_zero(a))) { return float32_one_point_five; } return float32_muladd(a, b, float32_three, float_muladd_halve_result, fpst); } float64 HELPER(rsqrtsf_f64)(float64 a, float64 b, void *fpstp) { float_status *fpst = fpstp; a = float64_chs(a); if ((float64_is_infinity(a) && float64_is_zero(b)) || (float64_is_infinity(b) && float64_is_zero(a))) { return float64_one_point_five; } return float64_muladd(a, b, float64_three, float_muladd_halve_result, fpst); }