#include "sysemu/sysemu.h" #include "qapi-types.h" #include "qmp-commands.h" #include "trace.h" #include "ui/input.h" #include "ui/console.h" struct QemuInputHandlerState { DeviceState *dev; QemuInputHandler *handler; int id; int events; QTAILQ_ENTRY(QemuInputHandlerState) node; }; static QTAILQ_HEAD(, QemuInputHandlerState) handlers = QTAILQ_HEAD_INITIALIZER(handlers); static NotifierList mouse_mode_notifiers = NOTIFIER_LIST_INITIALIZER(mouse_mode_notifiers); QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev, QemuInputHandler *handler) { QemuInputHandlerState *s = g_new0(QemuInputHandlerState, 1); static int id = 1; s->dev = dev; s->handler = handler; s->id = id++; QTAILQ_INSERT_TAIL(&handlers, s, node); qemu_input_check_mode_change(); return s; } void qemu_input_handler_activate(QemuInputHandlerState *s) { QTAILQ_REMOVE(&handlers, s, node); QTAILQ_INSERT_HEAD(&handlers, s, node); qemu_input_check_mode_change(); } void qemu_input_handler_unregister(QemuInputHandlerState *s) { QTAILQ_REMOVE(&handlers, s, node); g_free(s); qemu_input_check_mode_change(); } static QemuInputHandlerState* qemu_input_find_handler(uint32_t mask) { QemuInputHandlerState *s; QTAILQ_FOREACH(s, &handlers, node) { if (mask & s->handler->mask) { return s; } } return NULL; } static void qemu_input_transform_abs_rotate(InputEvent *evt) { switch (graphic_rotate) { case 90: if (evt->abs->axis == INPUT_AXIS_X) { evt->abs->axis = INPUT_AXIS_Y; } else if (evt->abs->axis == INPUT_AXIS_Y) { evt->abs->axis = INPUT_AXIS_X; evt->abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->value; } break; case 180: evt->abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->value; break; case 270: if (evt->abs->axis == INPUT_AXIS_X) { evt->abs->axis = INPUT_AXIS_Y; evt->abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->value; } else if (evt->abs->axis == INPUT_AXIS_Y) { evt->abs->axis = INPUT_AXIS_X; } break; } } static void qemu_input_event_trace(QemuConsole *src, InputEvent *evt) { const char *name; int idx = -1; if (src) { idx = qemu_console_get_index(src); } switch (evt->kind) { case INPUT_EVENT_KIND_KEY: switch (evt->key->key->kind) { case KEY_VALUE_KIND_NUMBER: trace_input_event_key_number(idx, evt->key->key->number, evt->key->down); break; case KEY_VALUE_KIND_QCODE: name = QKeyCode_lookup[evt->key->key->qcode]; trace_input_event_key_qcode(idx, name, evt->key->down); break; case KEY_VALUE_KIND_MAX: /* keep gcc happy */ break; } break; case INPUT_EVENT_KIND_BTN: name = InputButton_lookup[evt->btn->button]; trace_input_event_btn(idx, name, evt->btn->down); break; case INPUT_EVENT_KIND_REL: name = InputAxis_lookup[evt->rel->axis]; trace_input_event_rel(idx, name, evt->rel->value); break; case INPUT_EVENT_KIND_ABS: name = InputAxis_lookup[evt->abs->axis]; trace_input_event_abs(idx, name, evt->abs->value); break; case INPUT_EVENT_KIND_MAX: /* keep gcc happy */ break; } } void qemu_input_event_send(QemuConsole *src, InputEvent *evt) { QemuInputHandlerState *s; if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) { return; } qemu_input_event_trace(src, evt); /* pre processing */ if (graphic_rotate && (evt->kind == INPUT_EVENT_KIND_ABS)) { qemu_input_transform_abs_rotate(evt); } /* send event */ s = qemu_input_find_handler(1 << evt->kind); s->handler->event(s->dev, src, evt); s->events++; } void qemu_input_event_sync(void) { QemuInputHandlerState *s; if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) { return; } trace_input_event_sync(); QTAILQ_FOREACH(s, &handlers, node) { if (!s->events) { continue; } if (s->handler->sync) { s->handler->sync(s->dev); } s->events = 0; } } InputEvent *qemu_input_event_new_key(KeyValue *key, bool down) { InputEvent *evt = g_new0(InputEvent, 1); evt->key = g_new0(InputKeyEvent, 1); evt->kind = INPUT_EVENT_KIND_KEY; evt->key->key = key; evt->key->down = down; return evt; } void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down) { InputEvent *evt; evt = qemu_input_event_new_key(key, down); qemu_input_event_send(src, evt); qemu_input_event_sync(); qapi_free_InputEvent(evt); } void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down) { KeyValue *key = g_new0(KeyValue, 1); key->kind = KEY_VALUE_KIND_NUMBER; key->number = num; qemu_input_event_send_key(src, key, down); } void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down) { KeyValue *key = g_new0(KeyValue, 1); key->kind = KEY_VALUE_KIND_QCODE; key->qcode = q; qemu_input_event_send_key(src, key, down); } InputEvent *qemu_input_event_new_btn(InputButton btn, bool down) { InputEvent *evt = g_new0(InputEvent, 1); evt->btn = g_new0(InputBtnEvent, 1); evt->kind = INPUT_EVENT_KIND_BTN; evt->btn->button = btn; evt->btn->down = down; return evt; } void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down) { InputEvent *evt; evt = qemu_input_event_new_btn(btn, down); qemu_input_event_send(src, evt); qapi_free_InputEvent(evt); } void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map, uint32_t button_old, uint32_t button_new) { InputButton btn; uint32_t mask; for (btn = 0; btn < INPUT_BUTTON_MAX; btn++) { mask = button_map[btn]; if ((button_old & mask) == (button_new & mask)) { continue; } qemu_input_queue_btn(src, btn, button_new & mask); } } bool qemu_input_is_absolute(void) { QemuInputHandlerState *s; s = qemu_input_find_handler(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS); return (s != NULL) && (s->handler->mask & INPUT_EVENT_MASK_ABS); } int qemu_input_scale_axis(int value, int size_in, int size_out) { if (size_in < 2) { return size_out / 2; } return (int64_t)value * (size_out - 1) / (size_in - 1); } InputEvent *qemu_input_event_new_move(InputEventKind kind, InputAxis axis, int value) { InputEvent *evt = g_new0(InputEvent, 1); InputMoveEvent *move = g_new0(InputMoveEvent, 1); evt->kind = kind; evt->data = move; move->axis = axis; move->value = value; return evt; } void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value) { InputEvent *evt; evt = qemu_input_event_new_move(INPUT_EVENT_KIND_REL, axis, value); qemu_input_event_send(src, evt); qapi_free_InputEvent(evt); } void qemu_input_queue_abs(QemuConsole *src, InputAxis axis, int value, int size) { InputEvent *evt; int scaled = qemu_input_scale_axis(value, size, INPUT_EVENT_ABS_SIZE); evt = qemu_input_event_new_move(INPUT_EVENT_KIND_ABS, axis, scaled); qemu_input_event_send(src, evt); qapi_free_InputEvent(evt); } void qemu_input_check_mode_change(void) { static int current_is_absolute; int is_absolute; is_absolute = qemu_input_is_absolute(); if (is_absolute != current_is_absolute) { trace_input_mouse_mode(is_absolute); notifier_list_notify(&mouse_mode_notifiers, NULL); } current_is_absolute = is_absolute; } void qemu_add_mouse_mode_change_notifier(Notifier *notify) { notifier_list_add(&mouse_mode_notifiers, notify); } void qemu_remove_mouse_mode_change_notifier(Notifier *notify) { notifier_remove(notify); } MouseInfoList *qmp_query_mice(Error **errp) { MouseInfoList *mice_list = NULL; MouseInfoList *info; QemuInputHandlerState *s; bool current = true; QTAILQ_FOREACH(s, &handlers, node) { if (!(s->handler->mask & (INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS))) { continue; } info = g_new0(MouseInfoList, 1); info->value = g_new0(MouseInfo, 1); info->value->index = s->id; info->value->name = g_strdup(s->handler->name); info->value->absolute = s->handler->mask & INPUT_EVENT_MASK_ABS; info->value->current = current; current = false; info->next = mice_list; mice_list = info; } return mice_list; } void do_mouse_set(Monitor *mon, const QDict *qdict) { QemuInputHandlerState *s; int index = qdict_get_int(qdict, "index"); int found = 0; QTAILQ_FOREACH(s, &handlers, node) { if (s->id == index) { found = 1; qemu_input_handler_activate(s); break; } } if (!found) { monitor_printf(mon, "Mouse at given index not found\n"); } qemu_input_check_mode_change(); }