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authorGuy Harris <guy@alum.mit.edu>2004-09-11 23:03:36 +0000
committerGuy Harris <guy@alum.mit.edu>2004-09-11 23:03:36 +0000
commitf23f4ecf04d8b01ad4990dd2b15c675263590f7b (patch)
tree340e3e52f4aa5df1448894b7c025a4c433a1cadc /disabled_protos.c
parentacdc9439b3761ffac87a7aef738f3d3881bc7347 (diff)
downloadwireshark-f23f4ecf04d8b01ad4990dd2b15c675263590f7b.tar.gz
Use _WIN32 rather than WIN32 to determine if we're compiling on Win32;
according to Gisle Vanem, WIN32 isn't a built-in in MSVC, but _WIN32 is. svn path=/trunk/; revision=11972
Diffstat (limited to 'disabled_protos.c')
-rw-r--r--disabled_protos.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/disabled_protos.c b/disabled_protos.c
index e50adab9ef..4ccbe45e24 100644
--- a/disabled_protos.c
+++ b/disabled_protos.c
@@ -366,7 +366,7 @@ save_disabled_protos_list(char **pref_path_return, int *errno_return)
return;
}
-#ifdef WIN32
+#ifdef _WIN32
/* ANSI C doesn't say whether "rename()" removes the target if it
exists; the Win32 call to rename files doesn't do so, which I
infer is the reason why the MSVC++ "rename()" doesn't do so.