Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-01-17 | Add READMEHEADsubmission-20140117master | Peter Wu | 1 | -0/+55 | |
2014-01-17 | Change default to follow robot with longest distance | Peter Wu | 1 | -1/+1 | |
2014-01-17 | L track remove some sharp corners | Peter Wu | 1 | -5/+5 | |
The right bottom corner is still buggy, but I am tired of this. | |||||
2014-01-17 | Put motor cycle camera higher | Peter Wu | 1 | -2/+2 | |
2014-01-17 | Implement (boring custom track) | Peter Wu | 1 | -0/+23 | |
2014-01-17 | Change direction of C track | Peter Wu | 1 | -29/+17 | |
2014-01-17 | Debug normalized curve lengths | Peter Wu | 1 | -8/+23 | |
Draw a cone showing every 5% of the track. | |||||
2014-01-17 | Account for different curve lengths | Peter Wu | 1 | -6/+55 | |
2014-01-17 | Hide debug track behind B key | Peter Wu | 2 | -24/+36 | |
2014-01-17 | Implement L track correctly | Peter Wu | 1 | -36/+41 | |
2014-01-17 | Trailing whitespace killer | Peter Wu | 5 | -105/+105 | |
2014-01-17 | Merge remote-tracking branch 'origin/master' | Peter Wu | 3 | -10/+100 | |
Conflicts: src/RaceTrack.java | |||||
2014-01-17 | Fix broken tangent calculation of ellipse | Peter Wu | 1 | -18/+4 | |
2014-01-17 | Fix camera up vector for helicopter | Peter Wu | 1 | -9/+2 | |
Stupid copy pasta... | |||||
2014-01-17 | Fix robot viewing direction | Peter Wu | 1 | -11/+8 | |
2014-01-17 | Hook up O track drawing | Peter Wu | 1 | -13/+80 | |
New bugs: with the O track, the robots look in the wrong direction. | |||||
2014-01-17 | Fix Bezier tangent calculation | Peter Wu | 1 | -7/+15 | |
Argh...!! | |||||
2014-01-17 | Make control points for O track counter-clockwise | Peter Wu | 1 | -20/+20 | |
2014-01-17 | L and C tracks, C track is ok, L track not | Frank v/d Haterd | 1 | -0/+74 | |
2014-01-16 | Trees are now positioned away from the track. | Frank v/d Haterd | 1 | -4/+4 | |
Small edit in robotrace.java for racetrack funtionallity in terrain. | |||||
2014-01-16 | Trees are now positioned away from the track. | Frank v/d Haterd | 1 | -6/+23 | |
Small edit in robotrace.java for racetrack funtionallity in terrain. | |||||
2014-01-16 | Bézier spline track! (WIP) | Peter Wu | 2 | -6/+160 | |
Initial implementation of a O race track. WIP, the robots still need to walk on the track and the dummy track and control points should be changed. | |||||
2014-01-16 | Low zNear value to prevent distortion in FP mode | Frank v/d Haterd | 1 | -1/+1 | |
2014-01-16 | Remove duplicate functionality | Peter Wu | 2 | -22/+2 | |
2014-01-16 | Merge branch 'master' of git.lekensteyn.nl:tue/2iv60-robots | Peter Wu | 5 | -5/+28 | |
2014-01-16 | Add toggle to get the focused robot | Peter Wu | 2 | -3/+27 | |
2014-01-16 | Better document SmarterWalkAnimation, remove DumbWalkAnimation | Peter Wu | 2 | -91/+43 | |
The arm rotation angles are now based on the feet position. Better explain rationale instead of writing the implementation in comments. | |||||
2014-01-16 | New track texture | Frank v/d Haterd | 1 | -0/+0 | |
2014-01-16 | Camera: | Frank v/d Haterd | 1 | -4/+6 | |
FPS mode now follows last robot in race (see assignment). New getLastRobot method and getter in Robot.java RaceTrack: Track texture now has a start line and every 20 segments shows a distance line. | |||||
2014-01-16 | Camera: | Frank v/d Haterd | 1 | -0/+7 | |
FPS mode now follows last robot in race (see assignment). New getLastRobot method and getter in Robot.java | |||||
2014-01-16 | Camera: | Frank v/d Haterd | 1 | -1/+15 | |
FPS mode now follows last robot in race (see assignment). New getLastRobot method and getter in Robot.java | |||||
2014-01-15 | New heightmap | Frank v/d Haterd | 1 | -0/+0 | |
2014-01-15 | Heightmap file | Frank v/d Haterd | 1 | -0/+0 | |
2014-01-15 | New heightmap file support. | Frank v/d Haterd | 1 | -18/+88 | |
Updated methods to support this. When no heightmap is found, the formula is used. heightAt modified to work with this. | |||||
2014-01-15 | Smoother camera transition | Peter Wu | 1 | -4/+99 | |
Transitions will now move to target with an animation of 500ms. | |||||
2014-01-15 | rotate arms | Peter Wu | 1 | -3/+9 | |
2014-01-15 | Initial working implementation of SmarterWalkAnimation | Peter Wu | 4 | -5/+212 | |
2014-01-15 | Third primitive (assignment) for tree, small fix for terrain | Frank v/d Haterd | 2 | -2/+4 | |
2014-01-15 | Small things and class tree | Frank v/d Haterd | 2 | -143/+143 | |
2014-01-15 | Terrain class revisited: | Frank v/d Haterd | 1 | -3/+3 | |
Normals fixed ! 1D texture fixed! Tree drawing functionallity added Code cleanup New class tree added describing tree Small tweek in Robot.java +3FPS (sphere segments decreased not noticeble) | |||||
2014-01-15 | Terrain class revisited: | Frank v/d Haterd | 1 | -86/+186 | |
Normals fixed ! 1D texture fixed! Tree drawing functionallity added Code cleanup New class tree added describing tree Small tweek in Robot.java +3FPS (sphere segments decreased not noticeble) | |||||
2014-01-15 | Terrain class revisited: | Frank v/d Haterd | 1 | -0/+142 | |
Normals fixed ! 1D texture fixed! Tree drawing functionallity added Code cleanup New class tree added describing tree Small tweek in Robot.java +3FPS (sphere segments decreased not noticeble) | |||||
2014-01-13 | Merge branch 'master' of git.lekensteyn.nl:tue/2iv60-robots | Frank v/d Haterd | 10 | -12/+1055 | |
2014-01-13 | Whole terrain added | Frank v/d Haterd | 1 | -3/+5 | |
Todo: 1D textures instead of colors new heightAt function instead of default one (however it works) normals improved ?? | |||||
2014-01-13 | Whole terrain added | Frank v/d Haterd | 1 | -5/+214 | |
Todo: 1D textures instead of colors new heightAt function instead of default one (however it works) normals improved ?? | |||||
2014-01-12 | Add shell script to run the program | Peter Wu | 1 | -0/+40 | |
Includes a hack (disabled by default) that tries to extract an older Mesa package for Arch Linux. | |||||
2014-01-12 | Workaround for slow HW rendering | Peter Wu | 1 | -9/+16 | |
GLJPanel thinks it is a great idea to use glReadPixels. The Intel i965 DRI driver thinks otherwise and does no get more than 2 FPS on a i5-460M CPU (HD Graphics). With Mesa software rendering (LIBGL_ALWAYS_SOFTWARE=1), the performance gets stuck on 20 FPS or something. Unfortunately, the software renderer crashes since Mesa 10[1]. This workaround improves performance by replacing GLJPanel by GLCanvas as mentioned in the Jogamp wiki[2]. FPS now caps on 30 (but this can be bumped to 42 by changing Base.FPS to 60). [1]: https://bugs.freedesktop.org/show_bug.cgi?id=72926 [2]: http://jogamp.org/wiki/index.php/Using_JOGL_in_AWT_SWT_and_Swing | |||||
2014-01-12 | Added unmodified robotrace sources | Peter Wu | 4 | -0/+773 | |
For testing purposes. | |||||
2014-01-10 | Walk animation WIP | Peter Wu | 3 | -7/+143 | |
DumbWalkAnimator implementation is for testing purposes. Its constants are hard-coded. | |||||
2014-01-10 | Allow camera mode to be toggled with O, H and M | Peter Wu | 1 | -0/+18 | |
FP and auto are not interesting, hence not added. |