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authorEric Blake <eblake@redhat.com>2015-10-26 16:34:58 -0600
committerMarkus Armbruster <armbru@redhat.com>2015-11-02 08:30:28 +0100
commit568c73a4783cd981e9aa6de4f15dcda7829643ad (patch)
treef376af2edf7fea37fcc10c6bcaba16ce4daa4770 /hw/input/ps2.c
parent130257dc443574a9da91dc293665be2cfc40245a (diff)
downloadqemu-568c73a4783cd981e9aa6de4f15dcda7829643ad.tar.gz
input: Convert to new qapi union layout
We have two issues with our qapi union layout: 1) Even though the QMP wire format spells the tag 'type', the C code spells it 'kind', requiring some hacks in the generator. 2) The C struct uses an anonymous union, which places all tag values in the same namespace as all non-variant members. This leads to spurious collisions if a tag value matches a non-variant member's name. Make the conversion to the new layout for input-related code. Signed-off-by: Eric Blake <eblake@redhat.com> Message-Id: <1445898903-12082-20-git-send-email-eblake@redhat.com> [Commit message tweaked slightly] Signed-off-by: Markus Armbruster <armbru@redhat.com>
Diffstat (limited to 'hw/input/ps2.c')
-rw-r--r--hw/input/ps2.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index fdbe565e62..3d6d4961db 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -183,8 +183,8 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
int scancodes[3], i, count;
qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
- count = qemu_input_key_value_to_scancode(evt->key->key,
- evt->key->down,
+ count = qemu_input_key_value_to_scancode(evt->u.key->key,
+ evt->u.key->down,
scancodes);
for (i = 0; i < count; i++) {
ps2_put_keycode(s, scancodes[i]);
@@ -393,25 +393,25 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
return;
- switch (evt->kind) {
+ switch (evt->type) {
case INPUT_EVENT_KIND_REL:
- if (evt->rel->axis == INPUT_AXIS_X) {
- s->mouse_dx += evt->rel->value;
- } else if (evt->rel->axis == INPUT_AXIS_Y) {
- s->mouse_dy -= evt->rel->value;
+ if (evt->u.rel->axis == INPUT_AXIS_X) {
+ s->mouse_dx += evt->u.rel->value;
+ } else if (evt->u.rel->axis == INPUT_AXIS_Y) {
+ s->mouse_dy -= evt->u.rel->value;
}
break;
case INPUT_EVENT_KIND_BTN:
- if (evt->btn->down) {
- s->mouse_buttons |= bmap[evt->btn->button];
- if (evt->btn->button == INPUT_BUTTON_WHEEL_UP) {
+ if (evt->u.btn->down) {
+ s->mouse_buttons |= bmap[evt->u.btn->button];
+ if (evt->u.btn->button == INPUT_BUTTON_WHEEL_UP) {
s->mouse_dz--;
- } else if (evt->btn->button == INPUT_BUTTON_WHEEL_DOWN) {
+ } else if (evt->u.btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->mouse_dz++;
}
} else {
- s->mouse_buttons &= ~bmap[evt->btn->button];
+ s->mouse_buttons &= ~bmap[evt->u.btn->button];
}
break;