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authorRichard Henderson <richard.henderson@linaro.org>2017-11-17 14:35:11 +0100
committerRichard Henderson <richard.henderson@linaro.org>2018-02-08 15:54:05 +0000
commitd0ec97967f940bbc11dced83422b39c224127f1e (patch)
treec06220facb6dad9bf2b97c36f8a24dd15489096a /tcg/tcg.h
parentdb432672dc50ed86dda17ac821b7eb07411a90af (diff)
downloadqemu-d0ec97967f940bbc11dced83422b39c224127f1e.tar.gz
tcg: Add generic vector ops for constant shifts
Opcodes are added for scalar and vector shifts, but considering the varied semantics of these do not expose them to the front ends. Do go ahead and provide them in case they are needed for backend expansion. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'tcg/tcg.h')
-rw-r--r--tcg/tcg.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/tcg/tcg.h b/tcg/tcg.h
index ec8f1bc72e..8c19a1f41d 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -178,6 +178,9 @@ typedef uint64_t TCGRegSet;
#define TCG_TARGET_HAS_not_vec 0
#define TCG_TARGET_HAS_andc_vec 0
#define TCG_TARGET_HAS_orc_vec 0
+#define TCG_TARGET_HAS_shi_vec 0
+#define TCG_TARGET_HAS_shs_vec 0
+#define TCG_TARGET_HAS_shv_vec 0
#else
#define TCG_TARGET_MAYBE_vec 1
#endif