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authorJindrich Makovicka <makovick@gmail.com>2017-11-12 20:30:31 +0100
committerGerd Hoffmann <kraxel@redhat.com>2017-11-16 09:57:47 +0100
commit24952847ad50f1b120287fdc4469b78108eef33c (patch)
tree3f6ad64fdb93bef447d45d63bf65e01cf54cbbf9 /ui/sdl2.c
parentcd6d78b71843df2cb0a7228b935cfb9833b65c65 (diff)
downloadqemu-24952847ad50f1b120287fdc4469b78108eef33c.tar.gz
sdl2: Do not leave grab when fullscreen
Prevents displaying of a doubled mouse pointer when moving the pointer to the screen edges when fullscreen. Signed-off-by: Jindrich Makovicka <makovick@gmail.com> Message-Id: <20171112193032.9724-8-makovick@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/sdl2.c')
-rw-r--r--ui/sdl2.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/ui/sdl2.c b/ui/sdl2.c
index cf05214f97..8360054094 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -471,8 +471,9 @@ static void handle_mousemotion(SDL_Event *ev)
SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
max_x = scr_w - 1;
max_y = scr_h - 1;
- if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
- ev->motion.x == max_x || ev->motion.y == max_y)) {
+ if (gui_grab && !gui_fullscreen
+ && (ev->motion.x == 0 || ev->motion.y == 0 ||
+ ev->motion.x == max_x || ev->motion.y == max_y)) {
sdl_grab_end(scon);
}
if (!gui_grab &&