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authorGerd Hoffmann <kraxel@redhat.com>2014-11-19 14:56:46 +0100
committerGerd Hoffmann <kraxel@redhat.com>2016-01-08 12:20:15 +0100
commitcb47dc9ab9f55083017291b2b8fbae639c576ec2 (patch)
tree471fa94f134c554cd757926948e5d47297806adb /ui/sdl2.c
parent4083733db5e4120939acee57019ff52db1f45b9d (diff)
downloadqemu-cb47dc9ab9f55083017291b2b8fbae639c576ec2.tar.gz
sdl2/opengl: add opengl context and scanout support
This allows virtio-gpu to render in 3d mode. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
Diffstat (limited to 'ui/sdl2.c')
-rw-r--r--ui/sdl2.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/ui/sdl2.c b/ui/sdl2.c
index cf38df2684..46270f4172 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -700,6 +700,13 @@ static const DisplayChangeListenerOps dcl_gl_ops = {
.dpy_refresh = sdl2_gl_refresh,
.dpy_mouse_set = sdl_mouse_warp,
.dpy_cursor_define = sdl_mouse_define,
+
+ .dpy_gl_ctx_create = sdl2_gl_create_context,
+ .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
+ .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
+ .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
+ .dpy_gl_scanout = sdl2_gl_scanout,
+ .dpy_gl_update = sdl2_gl_scanout_flush,
};
#endif