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-rw-r--r--tcg/aarch64/tcg-target.inc.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/tcg/aarch64/tcg-target.inc.c b/tcg/aarch64/tcg-target.inc.c
index 5f185458f1..1fa3bccc89 100644
--- a/tcg/aarch64/tcg-target.inc.c
+++ b/tcg/aarch64/tcg-target.inc.c
@@ -616,7 +616,12 @@ static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd,
/* Look for host pointer values within 4G of the PC. This happens
often when loading pointers to QEMU's own data structures. */
if (type == TCG_TYPE_I64) {
- tcg_target_long disp = (value >> 12) - ((intptr_t)s->code_ptr >> 12);
+ tcg_target_long disp = value - (intptr_t)s->code_ptr;
+ if (disp == sextract64(disp, 0, 21)) {
+ tcg_out_insn(s, 3406, ADR, rd, disp);
+ return;
+ }
+ disp = (value >> 12) - ((intptr_t)s->code_ptr >> 12);
if (disp == sextract64(disp, 0, 21)) {
tcg_out_insn(s, 3406, ADRP, rd, disp);
if (value & 0xfff) {