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-rw-r--r--ui/Makefile.objs3
-rw-r--r--ui/sdl.c10
-rw-r--r--ui/sdl2-2d.c7
-rw-r--r--ui/sdl2-gl.c112
-rw-r--r--ui/sdl2.c65
5 files changed, 190 insertions, 7 deletions
diff --git a/ui/Makefile.objs b/ui/Makefile.objs
index 67fe278c15..029a42a688 100644
--- a/ui/Makefile.objs
+++ b/ui/Makefile.objs
@@ -21,6 +21,9 @@ sdl.mo-objs := sdl.o sdl_zoom.o
endif
ifeq ($(CONFIG_SDLABI),2.0)
sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
+ifeq ($(CONFIG_OPENGL),y)
+sdl.mo-objs += sdl2-gl.o
+endif
endif
sdl.mo-cflags := $(SDL_CFLAGS)
diff --git a/ui/sdl.c b/ui/sdl.c
index 8bdbf521d1..3be29101ed 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -908,6 +908,16 @@ static const DisplayChangeListenerOps dcl_ops = {
.dpy_cursor_define = sdl_mouse_define,
};
+void sdl_display_early_init(int opengl)
+{
+ if (opengl == 1 /* on */) {
+ fprintf(stderr,
+ "SDL1 display code has no opengl support.\n"
+ "Please recompile qemu with SDL2, using\n"
+ "./configure --enable-sdl --with-sdlabi=2.0\n");
+ }
+}
+
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index 46ef5f7d3e..bb56747140 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -36,6 +36,8 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
DisplaySurface *surf = qemu_console_surface(dcl->con);
SDL_Rect rect;
+ assert(!scon->opengl);
+
if (!surf) {
return;
}
@@ -61,6 +63,8 @@ void sdl2_2d_switch(DisplayChangeListener *dcl,
DisplaySurface *old_surface = scon->surface;
int format = 0;
+ assert(!scon->opengl);
+
scon->surface = new_surface;
if (scon->texture) {
@@ -101,12 +105,15 @@ void sdl2_2d_refresh(DisplayChangeListener *dcl)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ assert(!scon->opengl);
graphic_hw_update(dcl->con);
sdl2_poll_events(scon);
}
void sdl2_2d_redraw(struct sdl2_console *scon)
{
+ assert(!scon->opengl);
+
if (!scon->surface) {
return;
}
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
new file mode 100644
index 0000000000..b604c0671e
--- /dev/null
+++ b/ui/sdl2-gl.c
@@ -0,0 +1,112 @@
+/*
+ * QEMU SDL display driver -- opengl support
+ *
+ * Copyright (c) 2014 Red Hat
+ *
+ * Authors:
+ * Gerd Hoffmann <kraxel@redhat.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "qemu-common.h"
+#include "ui/console.h"
+#include "ui/input.h"
+#include "ui/sdl2.h"
+#include "sysemu/sysemu.h"
+
+static void sdl2_gl_render_surface(struct sdl2_console *scon)
+{
+ int ww, wh;
+
+ SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+
+ SDL_GetWindowSize(scon->real_window, &ww, &wh);
+ surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh);
+
+ surface_gl_render_texture(scon->gls, scon->surface);
+ SDL_GL_SwapWindow(scon->real_window);
+}
+
+void sdl2_gl_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+
+ assert(scon->opengl);
+
+ SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+ surface_gl_update_texture(scon->gls, scon->surface, x, y, w, h);
+ scon->updates++;
+}
+
+void sdl2_gl_switch(DisplayChangeListener *dcl,
+ DisplaySurface *new_surface)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ DisplaySurface *old_surface = scon->surface;
+
+ assert(scon->opengl);
+
+ SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+ surface_gl_destroy_texture(scon->gls, scon->surface);
+
+ scon->surface = new_surface;
+
+ if (!new_surface) {
+ console_gl_fini_context(scon->gls);
+ scon->gls = NULL;
+ sdl2_window_destroy(scon);
+ return;
+ }
+
+ if (!scon->real_window) {
+ sdl2_window_create(scon);
+ scon->gls = console_gl_init_context();
+ } else if (old_surface &&
+ ((surface_width(old_surface) != surface_width(new_surface)) ||
+ (surface_height(old_surface) != surface_height(new_surface)))) {
+ sdl2_window_resize(scon);
+ }
+
+ surface_gl_create_texture(scon->gls, scon->surface);
+}
+
+void sdl2_gl_refresh(DisplayChangeListener *dcl)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+
+ assert(scon->opengl);
+
+ graphic_hw_update(dcl->con);
+ if (scon->updates && scon->surface) {
+ scon->updates = 0;
+ sdl2_gl_render_surface(scon);
+ }
+ sdl2_poll_events(scon);
+}
+
+void sdl2_gl_redraw(struct sdl2_console *scon)
+{
+ assert(scon->opengl);
+
+ if (scon->surface) {
+ sdl2_gl_render_surface(scon);
+ }
+}
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 610ddb00a4..2d601798ea 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -86,6 +86,9 @@ void sdl2_window_create(struct sdl2_console *scon)
surface_height(scon->surface),
flags);
scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
+ if (scon->opengl) {
+ scon->winctx = SDL_GL_GetCurrentContext();
+ }
sdl_update_caption(scon);
}
@@ -112,6 +115,17 @@ void sdl2_window_resize(struct sdl2_console *scon)
surface_height(scon->surface));
}
+static void sdl2_redraw(struct sdl2_console *scon)
+{
+ if (scon->opengl) {
+#ifdef CONFIG_OPENGL
+ sdl2_gl_redraw(scon);
+#endif
+ } else {
+ sdl2_2d_redraw(scon);
+ }
+}
+
static void sdl_update_caption(struct sdl2_console *scon)
{
char win_title[1024];
@@ -310,7 +324,7 @@ static void toggle_full_screen(struct sdl2_console *scon)
}
SDL_SetWindowFullscreen(scon->real_window, 0);
}
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
}
static void handle_keydown(SDL_Event *ev)
@@ -358,8 +372,10 @@ static void handle_keydown(SDL_Event *ev)
case SDL_SCANCODE_U:
sdl2_window_destroy(scon);
sdl2_window_create(scon);
- /* re-create texture */
- sdl2_2d_switch(&scon->dcl, scon->surface);
+ if (!scon->opengl) {
+ /* re-create scon->texture */
+ sdl2_2d_switch(&scon->dcl, scon->surface);
+ }
gui_keysym = 1;
break;
#if 0
@@ -378,7 +394,7 @@ static void handle_keydown(SDL_Event *ev)
fprintf(stderr, "%s: scale to %dx%d\n",
__func__, width, height);
sdl_scale(scon, width, height);
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
gui_keysym = 1;
}
#endif
@@ -514,10 +530,10 @@ static void handle_windowevent(SDL_Event *ev)
info.height = ev->window.data2;
dpy_set_ui_info(scon->dcl.con, &info);
}
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_EXPOSED:
- sdl2_2d_redraw(scon);
+ sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER:
@@ -671,6 +687,35 @@ static const DisplayChangeListenerOps dcl_2d_ops = {
.dpy_cursor_define = sdl_mouse_define,
};
+#ifdef CONFIG_OPENGL
+static const DisplayChangeListenerOps dcl_gl_ops = {
+ .dpy_name = "sdl2-gl",
+ .dpy_gfx_update = sdl2_gl_update,
+ .dpy_gfx_switch = sdl2_gl_switch,
+ .dpy_gfx_check_format = console_gl_check_format,
+ .dpy_refresh = sdl2_gl_refresh,
+ .dpy_mouse_set = sdl_mouse_warp,
+ .dpy_cursor_define = sdl_mouse_define,
+};
+#endif
+
+void sdl_display_early_init(int opengl)
+{
+ switch (opengl) {
+ case -1: /* default */
+ case 0: /* off */
+ break;
+ case 1: /* on */
+#ifdef CONFIG_OPENGL
+ display_opengl = 1;
+#endif
+ break;
+ default:
+ g_assert_not_reached();
+ break;
+ }
+}
+
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
@@ -716,10 +761,16 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
if (!qemu_console_is_graphic(con)) {
sdl2_console[i].hidden = true;
}
+ sdl2_console[i].idx = i;
+#ifdef CONFIG_OPENGL
+ sdl2_console[i].opengl = display_opengl;
+ sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
+#else
+ sdl2_console[i].opengl = 0;
sdl2_console[i].dcl.ops = &dcl_2d_ops;
+#endif
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
- sdl2_console[i].idx = i;
}
/* Load a 32x32x4 image. White pixels are transparent. */