diff options
-rw-r--r-- | src/Camera.java | 4 | ||||
-rw-r--r-- | src/RobotRace.java | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/Camera.java b/src/Camera.java index fd29482..1db6f37 100644 --- a/src/Camera.java +++ b/src/Camera.java @@ -110,6 +110,8 @@ class Camera { for (Robot robot : robots) { time_sum += robot.getTimePos(); } + // for now stay in the middle of the robots, later we could follow the + // fastest (or slowest) robot if desired. double time_avg = time_sum / robots.length; // center at the center lane @@ -119,7 +121,7 @@ class Camera { up = track.getTangent(time_avg); // "above" is 10 meters. - eye = center.add(new Vector(center.x(), center.y(), 10f)); + eye = center.add(new Vector(0, 0, 10f)); } /** diff --git a/src/RobotRace.java b/src/RobotRace.java index aeddfba..2aadc63 100644 --- a/src/RobotRace.java +++ b/src/RobotRace.java @@ -409,8 +409,8 @@ public class RobotRace extends Base { gl.glPushMatrix(); Robot robot = robots[i]; - // put robot on the lane, slightly rotated to look "forward" - Vector robotPos = raceTrack.getPointForLane(robot.getTimePos(), i); + // put robot centered on the lane, slightly rotated to look forward + Vector robotPos = raceTrack.getPointForLane(robot.getTimePos(), i + .5); gl.glTranslated(robotPos.x(), robotPos.y(), robotPos.z()); // FIXME: robot looks in wrong direction. double angle = atan2(robotPos.y(), robotPos.x()); |