summaryrefslogtreecommitdiff
path: root/src/Camera.java
blob: fb6df3278a4472132b117f176c926a6a6863f6da (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140

import robotrace.Vector;
import static java.lang.Math.*;
import robotrace.GlobalState;

/**
 * Implementation of a camera with a position and orientation.
 */
class Camera {

    /** The position of the camera. */
    public Vector eye = new Vector(3f, 6f, 5f);

    /** The point to which the camera is looking. */
    public Vector center = Vector.O;

    /** The up vector. */
    public Vector up = Vector.Z;
    
    /** The array with robot positions. */
    private double[] robotPositions;
    
    /** Race track used. */
    private RaceTrack track;

    /**
     * A reference to the global game state from RobotRace.
     */
    private final GlobalState gs;

    public Camera(GlobalState gs, double[] positions, RaceTrack track) {
        // Set the global state and the robot positions and track
        this.gs = gs;
        this.robotPositions = positions;
        this.track = track;
    }

    /**
     * Updates the camera viewpoint and direction based on the
     * selected camera mode.
     */
    public void update(int mode) {
        if (1 == mode) { // Helicopter mode
            setHelicopterMode();
        } else if (2 == mode) { // Motor cycle mode
            setMotorCycleMode();
        } else if (3 == mode) { // First person mode
            setFirstPersonMode();
        } else if (4 == mode) { // Auto mode
            // code goes here...
        } else { // Default mode
            setDefaultMode();
        }
    }

    /**
     * Computes {@code eye}, {@code center}, and {@code up}, based
     * on the camera's default mode.
     */
    private void setDefaultMode() {
        /*        z |
         *          |   vDist %
         *          |    %    * Ez
         *          |%________*________ y
         *      Ex /    %     *
         *      /        s %  *
         * x /  - - - - - - - *
         *           Ey
         * phi is angle between vDist and XY plane (Z direction)
         * theta is angle between X-axis and s (XY plane)
         * E = (Ex, Ey, Ez)
         * sin phi  = Ez / vDist => Ez = vDist * sin phi
         * cos phi = s / vDist => s = vDist * cos phi
         * Ex = s * sin theta
         * Ey = s * cos theta
         */
        float Ex, Ey, Ez, s;
        Ez = gs.vDist * (float) sin(gs.phi);
        s = gs.vDist * (float) cos(gs.phi);
        Ex = s * (float) sin(gs.theta);
        Ey = s * (float) cos(gs.theta);

        eye = new Vector(Ex, Ey, Ez);

        // WASD action: center point and eye point translate
        double Cx, Cy, Cz;
        // x and y are swapped because robot looks in y direction
        Cx = gs.cnt.y();
        Cy = gs.cnt.x();
        Cz = -gs.cnt.z();
        center = new Vector(Cx, Cy, Cz);
        eye.add(center);
    }

    /**
     * Computes {@code eye}, {@code center}, and {@code up}, based
     * on the helicopter mode.
     */
    private void setHelicopterMode() {
        // Choose a robot to view
        int robot = 0;
        
        /*
         * First get the inner track position of a robot, then multiply this
         * vector so that we have the actual position on the track. 
         * 
         * Add this lane position to the start position and we have the actual
         * robot position. 
         */
        Vector startPosition = track.getPoint(robotPositions[robot]);
        Vector lanePosition = new Vector(startPosition.x(), startPosition.y(), 0)
                .normalized().scale(robot + 1);
        Vector robotPosition = startPosition.add(lanePosition);
        
        // Set the up vector to equal the tangent of the robot
        up = track.getTangent(robotPositions[robot]);
        
        // Set the center point to the actual robot position. 
        center = robotPosition;
        
        // Set the eye point to the center point, then increased height
        eye = new Vector(center.x(), center.y(), 10f);
    }

    /**
     * Computes {@code eye}, {@code center}, and {@code up}, based
     * on the motorcycle mode.
     */
    private void setMotorCycleMode() {
        // code goes here ...
    }

    /**
     * Computes {@code eye}, {@code center}, and {@code up}, based
     * on the first person mode.
     */
    private void setFirstPersonMode() {
        // code goes here ...
    }
}